Newcomers like the Toyota Supra GP, Bugatti Chiron, and Chevrolet Corvette Stingray (C8) are impressive. There’s a much expanded car roster, allowing you to find and purchase vehicles from manufacturers you know well like Ford, Porsche, Lamborghini, BMW, Acura, Nissan, and the likes. So it is a much slower progression than the vehicle experience you gain. Going from Driver level 1 to 3 took nearly one million experience points. The driver level also has ten pips to be filled before it changes over to the next level. ![]() Vehicle XP will net you a percentage of a discount when buying upgrades, and Driver XP is what contributes your driver level, which often gates certain high-class vehicles from being able to be purchased. Experience is given in two forms: driver XP and vehicle XP. With everything you do, from passing to drifting to maintaining a clean lap, you’ll earn experience. It’d be criminal for Slightly Mad Studios not to have Azure Coast or California Highway back, and they are to freely drive with the HUD turned off while using a wheel and pedals like they were meant to. New real-world tracks like Interlagos and Bannochbrae are fantastic, with fictional locales like Tuscany and Monument Canyon are gorgeous. It’s a little less than Project CARS 2, but it has many new ones in addition to long-standing favorites. There’s lots of real-life and fictional tracks all based on real-world locations in Project CARS 3. Perhaps the the best mode is Custom Events, a returning mode where you set the season, time of day, how fast or slow time progresses, and weather. The Rivals mode features daily, weekly, and monthly challenges to complete for XP and money. During the pre-release phase, I was unable to link up with anyone. Multiplayer returns to offer quick sessions, and organized events to play with real people. Overall, the career mode is a huge improvement and the objectives are fun to complete, even if they are a gate to progress. ![]() And then you’ll have to make a decision whether to sell cars from previous tiers or replay older races to make the money necessary to truly move on. It’s not until Road C-series where things feel grindy. This is where you earn experience and credits to purchase new cars and upgrades. The career doesn’t do anything revolutionary, so it’s a straightforward “zero to hero” style racer where you begin in lowest racing class of road vehicles, and work your way up in the success ladder to unlock new races and championships. From here you’re introduced to the basics while the game learns what settings to offer you in terms of handling and assists. You begin your career by selecting an character, outfit, and helmet, but you don’t get to set your racer or career name. Project CARS 3 retains lots of fan-favorite modes, vehicles, and features that refuses to disappoint.įrom the jump, Project CARS 3 exudes style and personality. It may not be the relentless driving experience you once came for, but it’s got a copious amount of content for both online and offline, with incredible audio and gorgeous visuals to accompany it all. Though, with Slightly Mad Studios straying from what made this series so popular, there’s likely going to be some dissent about the direction of this game. ![]() Project CARS 3 relaxes its simulation and hardcore nature for a much more inviting and better streamlined experience than the prior two games ever achieved.
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